L8 Software
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  • 4. Setup ROOM

4. Setup ROOM

 
Room & Furniture setup section
4. Setup ROOM
1

Viewport Panel

1. Viewport Panel
Viewport panel displays additional functions in different modes.
2

System Status Bar

2. System Status Bar
System status bar - it displays important parameters of the system.
3

Main Menu

3. Main Menu
DMX - switch to Setup DMX
Save/Exit - save & exit to main view
Restore - restore last saved database
Build - collect all media object from different locations on PC to L8 database
4

Mouse Tool (ROOM Mode)

4. Mouse Tool (ROOM Mode)
Control panel for additional mouse functions.
5

Compass

5. Compass
3D navigation tool.
6

Center View

6. Center View
By clicking Center you make temporary center-view around selected object. (Hot-Key: CENTER=Space)
7

Camera Viewport

7. Camera Viewport
Camera Viewport, Frame and Depth cut
8

Room Size

8. Room Size
Room Resize Panel
9

World Center Panel

9. World Center Panel
Setting the center of the world and changing the measurement system Imperial / Metric
10

Export 3D-Models Menu

10. Export 3D-Models Menu
Menu for exporting the object model to the format .3dl, .x, .dxf: exports the selected object to the .3dl format (format L8), .x (DirectX format), .dxf (AutoCAD format)
See detailed
11

Object Position/Size

11. Object Position/Size
Setting positioning and size of the object. Object opacity. Selection of object patch parameters on DMX-channels.
12

Objects Setup Panel

12. Objects Setup Panel
Buttons block to add an object to the model, work with layers, textures, MAP index asign and patch the object to the DMX input or DMX output.
13

Objects List / Layers

13. Objects List / Layers
List of all objects that are present in the 3D model
14

Undo/Redo

14. Undo/Redo
Panel Undo/Redo Recent Changes
15

EXCEL export / import

15. EXCEL export / import
Export/Import DMX to EXCEL
See detailed
16

Print Panel

16. Print Panel
Print Panel - print screen, drawing in wireframe or drawing specifications from the current camera view
See detailed
17

Scene Panel

17. Scene Panel
Scene export / import block: serves for import in advance prepared sets of objects such as stage constructions, models of halls, etc. or export a custom set of objects into a single scene that can be used in other projects
18

Screen / Video Capture

18. Screen / Video Capture
Screen / Video capture.
See detailed