L8 Software
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4.5. Objects Setup Panel

 
Buttons block to add an object to the model, work with layers, textures, MAP index assign and patch the object to the DMX input or DMX output.
 
4.5. Objects Setup Panel
1
1.
Adding/Dublicate/Clear an object/s into the 3D model.
2
2.
Patch the object to the DMX input or DMX output.
3
3.
Layer settings panel.
4
4.
Material settings panel.
5
5.
Turned OFF light reflection on objects surface
6
6.
Adding characters into the 3D model. Choosing the way the character moves
SEPIA turn ON sepia filter to selected object (Optimization)
7
7.
Symbols, Scaffold, Particles Library.
8
8.
MAP index assign to selected object/s