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 Robe spiider Mode 4 
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Joined: Tue Apr 14, 2015 9:21 pm
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Hey guys,

It appears the profile for the spiider mode 4 (90ch) is not functioning properly. as soon as it gets any kind of DMX signal it it pops all cells on to full and it will not react to any programming on the individual cells. I've attached a video of what the console is sending vs what the fixtures as doing as well as a photo of what the lights are doing when the console is not sending any intensity info.

Thanks!


Attachments:
IMG_5951.jpg
IMG_5951.jpg [ 28.82 KiB | Viewed 205 times ]

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-Pat Hayes
Tue Mar 12, 2019 7:06 pm
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https://youtu.be/PlegbbfKSok

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-Pat Hayes


Tue Mar 12, 2019 7:11 pm
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Joined: Wed Mar 06, 2013 10:33 am
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License: TRACE
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Maybe you are programing something wrong? In the master section there are 2 separate dimmers for СMY/RGBW section and for a flower. There is also a switch between the CMY and RGB modes that are not active in the console. They can overlap cells. Without a physical fixture it is very difficult to understand the logic programmed by the manufacturer.


Wed Mar 13, 2019 4:38 pm
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I updated the fixture profile I was using and that seemed to fix the issue. Could we also add the same flower effect from the spikie and super spikie into this unit?


Attachments:
spiider DMX protocol.pdf [1.68 MiB]
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-Pat Hayes
Thu Mar 14, 2019 7:44 pm
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Unfortunately, the effect of a flower cannot be added to this fixture, because the flower run RGB, dimmer and strobe.


Fri Mar 15, 2019 1:18 pm
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I figured, thanks for everything!

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-Pat Hayes


Fri Mar 15, 2019 5:29 pm
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