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 how to build 3D to get right groups Of objects in LC 
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Ok

It was just an example (I can't tell you how many led I'm using ;) )

So containers is the way to split a project in many objects when importing in LC? (I will take care of vertices and so one tx)

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Tue Mar 22, 2016 2:21 pm
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Hello nicolight,
Perhaps, you don’t use the Group objects inside bounding setting of export.
By default, it is 2000mm – cube of 2m x 2m x 2m. When you change this setting, you change the size of cubes on which the scene is divided.
And if you also need to import small objects to LC separately, then you have to group the objects as you need and to decrease the size of Group objects inside bounding.


Wed Mar 23, 2016 12:27 pm
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oh Thank you DartAlex. :wink:

When you say to group objects, you are speaking about the group fonction there: Group>group?

It never worked for me but probably because of the bounding option at the export window.
I will try this.

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Wed Mar 23, 2016 12:35 pm
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Yes. in 3d max Group>group.


Wed Mar 23, 2016 12:59 pm
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